Google published a new browser plug-in that implements the O3D standard. It is a very early version but the videos and the demos make its use and intent pretty clear. This implementation uses OpenGL.
I expect to see Flash, Silverlight and OD3 competing for bringing hardware accelerated 3D content to the browser. Competition is a good thing so I hope they all do their utmost in getting the user the best experience AND the developers the best tooling.
Some random thoughts:
- Browsers and hardware acceleration: that seems a contradiction. I expect some friction there.
- I hope someone will implement O3D in DirectX
- The browser is becoming a strange thing: a host, a platform, a content renderer. One of these days someone will rip it up in pieces or someone else will integrate it al perfectly. The distinction between an OS, browser, platform and plug-in is getting less and less clear.
As long as Neelie Kroes is still out there in the wild, no one will integrate it al perfectly… 😉